invading a country for “freedom”



Its ZOMBILLIONAIRE
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About – ZOMBILLIONAIRE
Incremental FPS game where Millions of Zombies came from the dead… AND THEY ARE FULL OF OIL!!!!!! Demolish Millions of Zombies. Buy Insane Weapons. and become a Zombie Oil Billionaire
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46 Comments

  1. I downloaded the Zombillionaire demo after watching Gray play it, and I was pleasantly surprised. I love that the devs put in unlimited health for both the player and bunker. Makes me miss the olden days when video games had cheats programmed in. I only wish there was unlimited ammo. As simple (and somewhat generic) as the demo looks, I'm excited for the full game to release.

  2. (Taking over for the other guy bc this acc got deleted) Day 959 of asking alex to combine 35 of the worse boards(or the most popular) gray has ever played in gta and combine them into one board, if you choose to do this at the beginning can you make it seem that it is easy but that put a teleporter to teleport gray to the real board also can you make it 10 times more difficult also at the end of the board can you put cat paws that gray has to go through, can you include spike tornados, magnets, windmills, spike strips, explosive rocks, teleporters, no checkpoints, a tornado that has cars, bombs and teleporters, when he dies, he has to go and start from the beginning

  3. if you ever drove from dallas to houston in the middle of the night, might be accurate to be driving ing the middle of the road like that. but a lot more oil pumps off to the side of the road

  4. Challenge "run/marathon" "idea/suggestion"

    #1# starting in the earliest game in a series of games that you can you have to be careful what items & perks & spells & powers you use as what "non-essential things" you use in a earlier game you can't use in a later game ( just some series I think it should possible in fallout , elder scrolls , mass effect , wasteland , pokemon )

    #2# is the game harder or easier if you set up your character to whatever level you need to be to have all the perks/abilities gained from level ups but scale up everything and everyone in the game to match your "ultimate" character's level

  5. Ridiculous ideas that might not be possible but if they are I think would be interesting to see

    #1# shifting sands = don't randomize key items & boss fights & quests but everything else gets randomized after each boss fight & main story quest is completed

    #2# chaos smithy = only randomize the values of "items and equipment" for example "damage amount and types" / "defense from what and how much" / "weight of the item" / "requirements to use" / "special features"

    #3# wild mutations = "benefits" of leveling up are randomized with higher possibilities but chance of negative results

  6. I'm sorry, but does anyone else call him "BoomerStillPlays" when he's slow to realize something so obvious like repeating missions to grind for money or accepting clear rewards?🤦🏼‍♀️
    We are all so used to him maxing everything out to make the game stupid that when he fails to do so because of his lack of reading and processing skills it is quite frustrating and agitating.
    He might need glasses.🙃

  7. You should try the Xbox 360 game Iron Brigade. Cool 3rd person mech tower defense games and you get to customize it with weapons. Having 6 gattling guns is nuts 😂

  8. anyone gonna tell gray to collect his rewards from the siren after every wave? love your vids gray. keep it up. keep being awesome, keep being you

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