Cleaning the moon is tricky, but we’ve managed to go from a toothbrush all the way to a MASSIVE, multi-tiered mega factory !!
– – – – –
Check out my links!
★ PATREON:
► MEMBERSHIP:
★ MERCH:
► TIKTOK:
★ DISCORD:
– – – – –
MOON SWEEPERS:
An entire Moon to clean. One toothbrush to start. Team up with up to 16 players, collect and sell lunar dust, upgrade your tools, and unlock cleaning vehicles. Turn a ridiculous job into a thriving operation, if your friends actually help.
– – – – –
Watch Blitz!
DOME KEEPER –
HYDRONEER –
THRONEFALL –
#Blitz
source

ur cool
You sound like Kibitz
Are you Kibitz?
The ignorance is overwhelming. Not even basic knowledge about our moon, then calling The War of the Worlds "that Orson Wells thing". And this guy has an engineering degree?
I'm starting to think that idiocracy wasn't just a movie!
Angels and ministers of grace defend us.
He started with a toothbrush btw
There is a jetpack in the game
in software engineering what you did is called monolith application, everything tangled together, huge maintenance effort in scaling up or fixing anything. You should try to use kind of "Micro-services" where each stage have very few points of contact. What I mean is connect all income ports to base trough splitters from one single conveyor string (called 1-N or one to many relation). put all factories in one line as you already did to connect to one conveyor, then all factories should be connected together and feeded from just two conveyors (one for each substance) this way you can scale up indefinitely, and you can scale up just the bottle neck part and not whole assembly line, input for each stage should be just one point of contact
The capsule catchers dont have to be hooked to the hub to sell. if you dont hook them to a conveyer belt they will auto sell anything the receive
If the capsule catcher don need power build it in the south base where there is no sun or less sun shine it will be more efficient cause the other base can be powered by the solar and the south one can't
1 – Buy night vision goggles
2 – Go around to the bases and replace the robot vacuum with catchers
3 – Place extra catches not hooked up to a conveyor, the dust will automatically sell when caught. This will help the JOONAS that are full to keep cleaning dust
4 – Enjoy the passive income and then drive around looking for flags and sites
5 – Drop new JOONAS every now and then when exploring
If everything is constantly full, you could add an "overflow", which means a system that catches the dust and just sells off the dust without producing something out of it, Just for the sake of the robots not waiting fully loades because all the facilities are 100% full and they can't unload. I would also suggest not to build that compact, since it is way easier to do changes If you have enough space between the lines.
Edit:/ OK, after watching the whole video – you already had the same idea, too. 😅
@Blitz Each factory only needs 2 max size solar panels. So long as there is 2.5 panels per factory they will never run out of power.
"The factory must grow"
WE’RE SO BACK BABYYYY
MINIONS! TONIGHT WE CLEAN THE MOON!
not the best when it comes to designing efficient flowing systems, but I think you could have made these harvesting stations abit more organized
Ahhh yes, the spaghetti conveyor belt system. I can't wait for LGIO to play this game and make yours look sane by comparison.
31:34 reminds me of hot wheels tracks seeing them all chriscrossed
oh cool moon sweepers and keep it coming with the videos and amazing gameplay blitz ❤❤
Hey blitz do u still post on the legos channel?
I would’ve built it into a building then have the solar panels covering the roof lol
You can put a capsule catcher down and it auto sells the dust. Not belting needed
The reasons they sometimes stopped working is from when u deleted a conveyor belt with dust on it goin above one with sand
A few tips: 1 catcher runs 2 pressure chambers, which feed to 4 stone presses.
Routing: split from catcher, 50% to the pressure chambers, 50% to the presses.
Set one or two at each station you find, THERE'S ONLY FOUR, not 12.
The instructions are to clean, not get rich!
Once money rolls in, build catchers feeding to EVERY station input.
Start placing Joonas's in lines around the moon.
Track your Joonas seeds on the Station Maps and see where you're lacking.
Leave the vehicles behind and jump around once upgraded, you'll have the bucks!
Very late uploads
or do this to every station 27:15
I stopped playing this because i heard that the robot vacuum are bugged, they stops when out of range.
There's really no need to be "efficient" just put 1 catcher to one compressor to 1stone press (using the dust from the same catcher). The only cost is some extra power but it's easier than crossing the belts for a dozen factories.
When it comes to the J.O.O.N.A.S. i had 151 running around the only "problem" i had was that I stood around aimlessly and started looking for the flags and such; I didn’t have anything better to do anyway, since the J.O.O.N.A.S. had already taken care of everything and i'm looking forward when Blitz notices that he can buy nightvision and it looks like the day then xD.
TL;DR: Catchers filling up is fine, they are limited by the speed of the conveyors coming out of them. Conveyors are the bottleneck you should care about.
The main limiting factor I think you're missing is the true bottlenecks. You can only SELL so many bricks in one conveyor, which is eight fully-functioning brick presses, and you can only PROCESS so many items from one conveyor.
The fact that the catchers are filling up is unavoidable because you simply cannot take dust out of them fast enough. Adding more splitters doesn't help because more machines would just be using the same amount of dust per minute but spread over more machines because of the initial bottleneck of the conveyor out of the catcher.
You should make your plan based on how much you can make off of one full conveyor and scale from there. The final limit will be the number of places you can sell the bricks.
The Factory must grow….