Cyberpunk 2077 is Getting Another New Update!



Today we talk about the recently announced Cyberpunk 2077 patch 2.5!

Timestamps:
00:00 – Update 2.5
00:44 – Dual Wielding
01:54 – Cyberware Customization
02:53 – BIG Update

Twitter:
Discord:

Sources:
Patch 2.5 Announced:
Patch 2.5 Art:
Pawel Sasko Quote:
Real Dual Wielding:
Cyberarms Collection 3.0:
Trauma Team International:

Thumbnail:
Author – DLapista

#Cyberpunk2077 #CyberpunkUpdate #Cyberpunk

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50 Comments

  1. If i can have Capri installed instead of Johnny (or alongside him) thats all i need xD Easily my favorite character in the show, shes so awesome.
    Loved all of them, but Capri really sold it for me.

  2. Hot take; I think there’s going to be an Edgerunners character in this update, I think it’s the one in the advertising. I haven’t watched Edgerunners 2 yet so don’t spoil

  3. Было бы круто если бы с двух рук можно было стрелять в разные стороны а не в одну точку, но как это реализовать

  4. Think their are many players who are still hoping for a NG+ feature added to Cyberpunk 2077 myself included but as the creators of Cyberpunk clearly stated their will be no NG+ so those like me who hope for such a feature to replay the game from the start will have to suffer with creating new characters just to relive that thrill of going through the story. It sucks but hey that is life.

  5. So approximately 4 years after Phantom Liberty we get dual wielding guns and some new chrome? What about new missions, expansion of the story / map? It’s just sad to see some developers having created a gem with so much potential, then just sit on their rear end for years.

  6. Cyberpunk has a ton of cool cyberwear and outfits…it has always been a BAFFLING decision to not allow the player to have next to ANY of them..so let's start there? Basically if it exists for an NPC, the player should be able to have it too. That goes for cyberwear, outfits and armor car paints etc. (absolutely disappointing how V's Trauma Team outfit is so lacking compared to the actual outfit)…also sleeves and gloves please? Why V has to roll their sleeves up for nearly every outfit is just..weird. new outfits, armors and cyberwear would be nice, but honestly I'd settle for what's already in game to just be useable.

    That being said, I'm all for dual welding but PLEASE have some animations for them rather than stock shooting, being able to lock on or hit multiple targets would be nice too (something akin to Her Majesty's auto lock only build into the tree) and while we're at it, some stealth kill animations for…anything (knives, swords, mantis blades, blunt weapons) would be nice too…I know, I ask for a lot, I just feel that while cyberpunk has a LOT going for it, it's sets backs are often basic elements missing that other similar games all have.

  7. Modders added excellent 3rd person. They still refuse to add it. It woundnt even cost them much if anything it's done on their toolkit works great. They could have even charged people for one with 3rd person combat tons of people would pay. Instead we get photo mode and weird color swaps for a V you barely see. Yes I'm aware they actively helped in making that third person mod but why leave it as just a mod?

  8. Hmmm wish they'd fix the arbitrary scaling of armor post lvl 25. Be nice to not feel actively weaker because armor effectiveness essentially drops to 25% and equipable cyberware never quite catches up. I can get behind keeping the game interesting but actively becoming weaker just feels bad. Just saying end game build V shouldn't feel less effective than a tight build mid 20s V.

  9. I''d like to throw my hat into the ring of wild speculation and say if we can get a Witcher 3 expansion 11 years after the game launched, I think at some point before Orion comes out in the distant future, we'll get one last Cyberpunk expansion.

  10. All well and good, but I hate when new patches swoop in and break the modding community for a week or so. Especially when the features added can just be had with mods or some of the more niche quality of life mods don't get updates to work with the new patch.

    For example, and it hasn't been an issue yet, but I'd hate for "immersive driving" or "in world navigation" to get bricked. At the very least they should add those mods as base game content. Ah well. I'll probably hold the update so I can use my current mods for the playthrough I was intending to do soon.

  11. I hope this lays the groundwork for one more DLC. This game still has so much potential, and it's one of the only games I can come back to every year and just get completely immersed in it for weeks on end. I just need one more hit before they drop the sequel… Just one more hit and then I'll be good… I promise

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