I LOVE WoW Forever… But Blizzard Needs to Be Careful



Mike LOVES WoW Forever, but over the course of the beta a few concerns have started to sneak their way in about how Blizzard has been handling it, and what they need to be careful of in the coming weeks and months. So of course, what could we do but a top 5?
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Displate:
Gear:
Twitter: @Preachgaming
Live Stream – twitch.tv/preachlfw
Website:
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Clip Credits:

twitch.tv/payo
twitch.tv/xaryu
twitch.tv/ziqo
twitch.tv/sodapoppin

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26 Comments

  1. Those campfires stack up to 20. Need a flint and tinder, too. It feels like a small upkeep thing, similar to class reagents/arrows/etc. given the stack size I’m fine with it being consumable and not a reusable item. Can trade them this way, too.

  2. I really appreciate the nuanced look at everything from this beta. There are so many posts just shouting about how X isn't ready for launch or Y is broken (it isn't) and it is so annoying to see so many people just not understand the purpose of a beta. The amount of times people have cried about something not working and then going "small indie company" 🫩

  3. IMHO there should be no limit to how many specs you can buy, it makes absolutely no sense to lock it down to just 2.

    I'm a priest on a PvP server I need at least 3.

  4. The PvP tournament full on ruined the beta for me, I didn't even bother to go from 20-30.

    I really hope these people don't ruin the full release for me to because that rather upset me, I was really looking forward to hitting 30.

  5. I have too many blue items and they are strong after playing on lvl 20 for 2 days straight doing dungeons….
    Beta and most of the streamers ruined the game.
    The idea was to test it, not to overfarm on lvl 20 or 30 and then complain you are too strong….

  6. right, streamers get gold for free because streamers, so regularp layers feel they have to buy gold to try and keep up…. streamers getting free gold is equally as cheating as people buying gold

  7. Tbh horizontal progression just doesn’t work in end game for world of Warcraft that’s just not in the games dna like it won’t be “classic” anymore which everyone’s so scared about

  8. the problem was the level 13 dungeons having blues and level 10 profession blues, i think its blizzard thats overshooting with that feedback cuz they just dont get it or something

  9. I think the single biggest mistake they could make is pushing people to play a certain way, ruining the sandboxy feel. I think this is such a big part of the essence of classic, but I understand how the balance with (lol) the balance of a forever game and keeping that sandbox feeling is a fine line.

  10. I don't necessarily think camping is dying off. I was questing last night and everytime I came back to a city, just outside someone had a camp set up. Outside of that if you're already 30, you dont need the exp buffs if someone has the tent up.

  11. Campfires, lol you sit for a full minute just do run down the road get slaughtered and run back 20 miles to collect your body.. look for a new campfire, sit.. 2 minutes later dead. Not worth it if it doesn't persist through death. It's different once you start leveling out, not dying as much. It should be a timed buff good for that time period. That's my opinion

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