WoW Forever Just Keeps Getting Better



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0:00 Mage Rotation Debate
4:21 WoW Forever Twitch Viewership
5:18 Fixing the Mage Rotation
11:22 New Trade Vendors and Items
16:17 Layering and Blue Gear at Low Levels
18:58 Deadmines Run
20:19 Dungeon XP and Healing Items
28:05 Why Forever Beats Season of Discovery

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41 Comments

  1. IMO 1-20 should be mainly white and green gear, 20-40 should really be all blues, 40-50/60 should be blues, with very rare purple gear. It’s a matter of preference tho

  2. They need to have variety and allow creativity with the spells for each class. Let the player figure out different combos of spells that feel good for the individual. Do something to thwart the cookie cutter this is the rotation for max damage we have seen for 20 + years. Make the player control their own success. Use defenses, know when to fight know when to flight not just stand toe to toe with each class being equal. If this class is week damage but strong CC then let that be the challenge for the player to figure out how to win the fight. Everyone seems to whine and complain about what this class has or hasn't. Take what you got and play the game, be a free thinker and solve the problem.

  3. i feel like xaryu needs to specify that mage raiding rotation needs to be changed in his opinion , i've never gotten bored of my hc mage's rotation while leveling, in dungeons etc.

  4. Wtf is happening with your speech bro? I have followed you for years and only just noticed in this video you keep unnecessarily going to a high pitch/tone at the end of your words making you sound … So very cringe 🤦

  5. The problem with making mages "more fun" is that with every change they add, mages will just get expotentially stronger. I get Xaryus argument and I am all for it, but it comes with big caviates:
    Either mage gets a fuller rotation but all their spells power will be cut to compensate for the amount of extra interaction they have and then every mage will complain about feeling weak or they will get new stuff that will add little interaction and style and just more power.

    I get that spamming Frostbolt is boring but as seen on Retail, that is all that mage is, Frost spams frostbolt and occasionally ice beam, Fire spams fireballs until hotstreak procc, Arcane spams blast until barrage / missiles / prismatic.

    I think mage is just supposed to be a boring class/simple class, this is their identity… besides it having the most fun spells of any class… (sheep, portals etc.)

    I do think Forever Talent trees need a good looking at, but I do not see how you can fix Mage rotation in a meaningful way.

  6. This is kinda stupid… i swear people were saying they dont want complexity and enjoy classic and dont make changes…. now that everyones palyed it and enjoys it people want more changes and more complexity to kits!!!! Complaining to complain wtf!!! they changed paladin so it was useful!!!! classes that didnt get chnaged were already useful!

  7. An aside: why are people online arguing between classic and retail as if this is a conversation even worth having? They are two different games? Play both or just pick the one you like, they both have pros and cons. Also, in regard to this argument about difficulty…respectfully, it's WoW. Unless you are at the higher levels of competitive play, it's an MMO. Both versions of the game are extremely easy at baseline lol

  8. It's amazing, but expected, how everything is still about getting to max level as fast as possible and raid. Despite everything they declared. Because those declarations were for retail people. For them, the game slows down and gets harder. For the people who understand WoW, the game gets faster and easier and gets destroyed. But it's not about the journey anymore, the only time when it was about the journey was in vanilla WoW, 2004-2006.

  9. Not at all surprised players are confused about healing items having spell power. This is why it might be better for Blizz to take the spell power off it and instesd have healing classes get X% of their +healing and spell power. The new character window is built to explain it.

  10. Would be cool to add for mage to get a proc from frostbolt that let you send a free blizzard (lower rank for it to not be crazy dps) for free that is static for a duration but doesnt need channeling.
    And maybe for arcane you get a free blink proc and your free blink would zap the closest enemy target.

  11. Mage utility is far too overlooked. Making mages decurse should be a gameplay mechanic. All too often have I heard mages cry that it’s a dps loss to decurse and force the resto druid to stop healing and decurse.

    Arcane blast,arcane missiles, arcane power, decurse, counter spell, polymorph all should be taken into account. Mage is fine where it is at. Just make their utility benefit the raid and required to clear the content.

  12. I just want to play a caster than is fun for world pvp and BG's. Currently that's Warlock or Mage. Shadow Priest used to be fun way back, but had serious constant mana issues, so the fun was in small bursts. (Though mind control was always fun)

  13. Better? Hundreds of players waiting one mob spawn and max 5 players in party can tag it once. Rest just keep on waiting minutes, maybe even ten minutes for nothing. YES very good game. Blizzard bringing 2004 games again and again and again, people pays mothly. HUH people are just ants. While blizzard laughing on way to bank..

  14. It’s also wild that all the top streamers are all of a sudden like hey this is what should be added. I get that you guys are going to have opinions, but this clearly shows the problem with trying to keep it down. Enjoying it for what it is and pushing that attitude would be cool.

  15. leveling is too fast. i hope blizz increase xp for level by 30% at release
    too many blues items at 20 lvl.
    like in retail – yuo get epics on lvl 10 ROFL

  16. So it’s classic, I get they’re expanding it, but asking for an entirely new ability for two specs for a single class so that they can press one more button, kind of suggesting that otherwise they’re kind of ruined or “not fun”, that’s not really classic to me. It’s OK that those two mage specs have two button rotations. There are trade-offs, I guess it just is what it is, if you start changing things like that, then the train keeps on rolling.

  17. Regarding layers- every time you see someone fighting a named mob for a quest and invite them it moves both of you to a new layer. It should just let you team up and finish that kill to share the credit. Maybe just set it so that you can't move layers in combat?

    But I love getting the notice to move layers when gathering. Grab everything in the area then swap for fresh spawns? Yes please.

  18. people who are forced to play the game every day shouldnt be so arrogant about wanting things to be different. its boring because you do it too much. a supercar gets dull if you drive it to work every day – it doesnt mean the problem is the car.

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