This Horror Mod is Years Ahead of Its Time…



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The mod is not out yet, but i will release it if people want to see more of this.

Also Before anyone says this is scripted.. NONE of the encounters are. Everything this entity does is controlled by the mod itself..

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Huge shoutout to @lemurian.archives Some of the best horror music I’ve ever heard. It adds SO much to the atmosphere in the video.

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#minecrafthorror #horror #minecraft

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40 Comments

  1. 13:36
    That noise seems to only happen when it's either in the tree's or climbing on the ceiling in the caves.

    20:12
    It's not under the snow it's invisible.

    39:07
    It's playing dead.

    This mod is crazy. But I'm sure you can learn it's behavior too.

  2. Just for the appealing of some few points i want to highlight, hope i don't sound rude or anything, and i'm sorry if i am, but:

    Just 2 small things that makes me (on my very flawed, nippicky), eel like this mod is getting a bit overhiped and overselled.

    · The Spelling / (34:49): For the monster to spell with a font that almost seems abit out of place with how "super detailed" is. Perhaps i'm just jinxed with the same acts that also accuer on like, idk, "Varity"s horror slop kind of thing (even more if you count that every new word that appears in there appears when his not looking, altho that still works).

    (I hope i don't sound too harsh, i'm just pointing that perhaps is insted was a sign with his name would be perhaps abit more grounded to the game, and perhaps more unsattling).

    · The Timing / (39:10): Right in the end, when he "defiets" the monster (wich by itself is a positive point, a horror mod where not only you can fight back the monster, but he doesn't just one shot you while you try to hit a mob with shitty hitboxes), when he turn around and it's revealed that the monster still up, it lifting him, altho very mob looking, seems a bit to "well animated" (well back from my first point of the Varity thingy).

    (And if someone sais that those two things are complitly the opposette of eachother, i agree, i just mantion varity because it's the most recent that i can remeber).

    But dispite those "chud cries", i'm very looking foward to this mod. Even if it does only half of the things it promise, it would be perhaps more terrifingly enjoyable on Multiplayer, like on a roleplay gameplay.

    (You and your squad have a mission to enter a lab, pick some documents, eliminate whatever horror beyond human comprehention are still there and leave, you're all picked up, one by one, and until you notice they're gone, you still hear their voices, but it's the monster)

    And if you like, you can put some extra mods (like TnC, Create, or any other technical mod, since not only now you and your bros have to be weary of the thing in the woods, now you have to keep watch of progress, and i only say in multiplayer, because i can imagine this would be hell on hearth if in singleplayer).

    Best of life, work, and progress to Swayle and the mod developing team, those videos of this mod where my first impression of the channel, very good. 👍

  3. Did they add that one guy in the previous video of this that adding some tweaks that the creature adapt by breaking doors or something when you get away from it

  4. What i think would pop off would be if that thing was able to let its tail disappear right behind a tree In his line of view and like it activates when hes running towards the tree/trees

  5. To be honest in my opinion to fight this thing you have to make it feel that you are not scared of this thing. You have to fight it!!!!!. Don't just run away!!!! I would have been scared alot but still I would have tried to fight. Challenging someone is a achievement not the result of the challenge. Also if you get this thing down take tnt and blow it up or try to reduce its speed by lava to deal damage too.

  6. I think it's great that it does things to your stuff when ur not around, as apposed to the other horror mods that only do things right in front of you.

  7. 35:38 so, are we just not gonna talk about the fact that it was searching for him? sure, it's probably something scripted, but if they made it so that it isn't always aware of the player's location, that would be sick.

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