So anyway I started blasting.



Welcome back to another monthly installment of my best and funny clips from Dead By Daylight. In today’s episode we have a gun now.

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36 Comments

  1. Thank you, Spooky, for being a GOAT and actually showing your failures as well as your successes. So many content creators just make clip compilations of them always succeeding, and push the narrative that Killer is "easy" or some Killers are "uncounterable". With this clip, you're showing that, even as a cracked Huntress and Jason player who can make cross-map snipes, Art's Handgun is very well balanced, because the massive movement slowdown when you aim, combined with it being a hitscan (so, it's effectively a single pixel of accuracy, you either hit, or you miss, there's no 3D model hitboxes interacting to give you a little leeway) and Survivor hitboxes being pills that don't always accurately follow their models exactly, makes it VERY easy to miss what seem like "easy" shots, especially combined with no crosshair and very slight aim drift when aiming down sights.

  2. art may be the biggest W killer we've seen in YEARS in terms of being fun to play as and against. i LOVE reacting to him pulling toys out, feels so dynamic to change from cutting LOS and holding W while he's flamethrowing to suddenly needing to greed pallets and hug a loop against the flail. so satisfying to hit bottles and snipes with the gun

  3. 10:03 Be careful, brother man for this is going to go big with the fem bots ("…how dare a man make a joke that is only funny to men?!…").
    That comment was my fav of "DA" Day! Right on, right on.

  4. Chucky has been broken for me for months. He starts out fine, but if I pick up a survivor, his camera moves in super close permanently. And when I break pallets, his camera jerks straight down

  5. For real though, the flamethrower should be buffed to actually burn lockers with survivors hiding in them and even chests. They're made of frickin' wood, come on BHVR!

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