Ocarina of Time is Already the Most Important Switch 2 Game



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22 Comments

  1. Goes to show, a good Zelda game is a system seller. I do hope that they don’t take this as a signal to oversaturate Zelda by pushing it into everything. Zelda games should be special events that mean something special is being released.

  2. OoT is a relatively short game, which I believe is attractive to most people. It's also something you put down for a while and pick up knowing what stage you're at.

  3. People have said that Skyward Sword proved that the "old Zelda formula" was getting stale. I completely disagree. Skyward Sword had many of the tropes of the old formula on the surface (as it were), but it was simply inferior and flawed. Instead of going on an adventure throughout an interconnected Hyrule, the surface world was a set of disconnected "platformer levels" that you had to travel through on a set path, connected by a hub world. Motion control gimmicks were shoved down the player's throat constantly, because this had to be the quintessential "Wii game", and overall there was just a lot of repetition.

    There is good in Skyward Sword, but only about half of the game is what I would consider the "old formula", and so it didn't prove that that formula was stale, it just introduced a lot of things that made Skyward Sword feel stale and repetitive as you were playing it. And so BotW was needed to breathe new life into the series.

    TotK ought to have brought back many of the old formula ideas, but it doubled down too hard on what BotW did to its own detriment. I'm absolutely loving how the Ocarina of Time remake is proving that that type of game is well-structured and simply fun to play. Having a larger map that you can explore more of is certainly fun, but they really need to find that compromise, and I hope that they do.

  4. "Ocarina of Time is Already the Most Important Switch 2 Game" I don't really see why as it not like if we suffer a lack of Zelda game as a cash grab franchise who get too much attention almost every years unlike others Nintendo games who suffer a lack of attention.

    After all this year it's OoT, last year it was Age of Imprisonment, 2024 was Echoes of Wisdom and 2023 was Tears of Kingdom so, nope, another ordinary Zelda game isn't the most important game as the real most important game this year is the return of the Star Fox serie this year with the sales who was more than one million so definitively better than those last Star Fox games sales.

    So, in others words, it could probably inspirate Nintendo to move their a*s and bring back F-Zero, Kid Icarus, Chibi-Robo!, Earthbound, Wave Race and others forgotten exclusive franchise than made another recycled Zelda game like if we suffer a lack of Zelda game.

  5. I pre-ordered an already picked up the game with the holographic special edition box before I own a switch 2. So yeah I think you're right that this is a pretty important game. 😂

    I held off to see how they were going to actually handle the game key card cartridges, because I buy games so that I own them or else I expect to pay no more than $20 for the game brand new, and no more than $10 if it's over a year old. Digital only games are purchased on Steam sales and similar sales on consoles. I am pleased with the way they have avoided using key cards for their own first-party games, and will completely avoid purchasing the games that only come on key cards so long as they are so expensive. That said, a key card is superior to a digital download code, because it is its own implied actual tangible proof of purchase. This means a key card enables you to use the same laws that allow emulation as long as you own the hardware and software. The key card is proof of purchase, and therefore it is different from the way that Sony and Microsoft do their "licenses" in place of actual purchase.

    I'm a PC gamer as well, and I really like my GOG as well as my very inexpensive Steam games.

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