I No Hit ALL 5 ELDER SCROLLS Games Back To Back!



This is the Biggest and the Hardest Elder Scrolls Challenge Run YET! After months of Routing, Practice, Attempts and crazy ways to get hit to the wildest quirks of Elder Scrolls, we finally did it.

Rules: Take no damage from any source, the HP bar must be full at all times. Skyrim makes it easier to know when you took damage by showing the HP bar only when you take damage. In the older games the health will no longer be full after leveling up because while max health increases leveling up doesn’t heal you. Loading saves is not allowed. The run was done on adept difficulty.

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Edited by: Hunter

0:00 Intro
1:43 Arena
32:47 Daggerfall
1:04:44 Morrowind
1:48:25 Oblivion
2:44:57 Skyrim

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46 Comments

  1. i have a question about morrowind, wouldn't it be easier to just use the restoration loop and become immortal that way with the master tool set in the caldera mages guild? Or are you avoiding that?

  2. 28:57
    I think that's a medium-hot take. I personally love the lore, but I fully agree that it is presented in an un-interesting way *for me*.
    To some people, it feels like being an archaeologist and you're putting together the pieces of civilizations long past, or like a jigsaw puzzle. But if you don't have the necessary buy-in, or don't like those kinds of things, than it's going to be confusing and frustrating trying to put those pieces together.

  3. Ive realllly been loving the elder scrolls content! Getting this first try was insane man, seeing these games deconstructed and methodically run in this way is so cool

  4. You're so right about that dark souls comment. it's definitely a preference thing, and there's way more than just one way to get lore for both. Dark souls has its item descriptions, cutscenes, NPC sidequests, etc. While elder scrolls has it's dialogue, books, and environmental skeletons!

  5. I hope you do more elder scrolls stuff in the future:) it's my favourite game series, too, and I'd love to see more from you in the world of Tamriel. Especially Morrowind, but I am biased because it's my favourite game lol

  6. I like the simplicity of saying that your health cannot go down as for what's a hit, but I think it would be more balanced and realistic to say your health number needs to go down, and the total percentage HP also needs to go down. To say that your HP can go down as long as you stay at 100%. Otherwise you could say respecing off of Vigor in a Dark Souls game counts as taking damage

  7. In regards to TES vs Souls lore, I mostly agree. As a big fan of both franchises, I think TES generally has a more compelling story, but more importantly, is presented in a more accessible way. I think Soulsborne games (including Bloodborne and Elden Ring) also have very interesting lore, but sometimes they leave things a little TOO open-ended, and they certainly don't present the lore in a very approachable way. If you have to go watch a 3-hour video where someone mostly speculates after playing the game to understand the lore, then it probably needs some work.

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