I Beat the Entirety of Skyrim WITHOUT taking Damage



This is the Biggest and the Hardest Elder Scrolls Challenge Run YET! After months of Routing, Practice, Attempts and crazy ways to get hit to the wildest quirks of SKYRIM, we finally did it.

Rules: Take no damage from any source, the HP bar must be full at all times. Skyrim makes it easier to know when you took damage by showing the HP bar only when you take damage.

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Edited by: @arhamsaa
Music:
Dragonborn – The Elder Scrolls V: Skyrim
Lumiere – Clair Obscur: Expedition 33

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25 Comments

  1. I just wanted to share that I like the editing on your videos. You do a lot of good stuff in your Souls/Elden/etc videos like the popups for the gear you pick up, or the skills you're using, or your current crystal tear build, acheivements… its very nice.

  2. I remember waiting in line at GameStop for the midnight release of Skyrim way back in 2011. I fell in love with the game as soon as I started playing it that night, and still to this day go back and play it every now and then. I haven’t played vanilla though in years, and after seeing this it reminds me of just how thankful I am for mods 😂

    💕💕😔😔😒😒

  3. 46:00 Expecting the creative genius behind Fallout 76 and Starfield, as well as Fallout 4 post launch shenanigans, to make a good game is setting yourself up for disappointment really.

    I expect the game to be mid at best, and if it's any better I'll be pleasantly surprised. I also want to point out, while I do think all their games are good, the progressive simplification has kinda sucked. Losing several attributes, the more nuanced levelling system (even if it was broken), and spell crafting of Oblivion was such a gut punch. I played Oblivion back when I was a kid, so the glasses are rosy as hell, but I do feel that Skyrim was absolutely a downgrade in a lot of aspects. It's still good, but if the Skyrim -> TES6 is as big a downgrade as Oblivion -> Skyrim was, I'd probably just rather modders backport the game to skyrim lmao

  4. That's kinda stupid ngl , why would the requirements to join a college of magic be that you need to be a master in the field ….. the whole point of a college of magic is that they teach you magic

  5. There’s absolutely 0 advantage to not having fast travel between bonfires. If you think the bonfire should heal you when you rest then you also believe fast travel should exist. If the two options are repeat content that you’ve already shown you can defeat or be there instantly, it makes more sense to just be there instantly. If there is no new content and no new outcome then that run back without fast travel is artificial difficulty due to poor game design and should rightfully be replaced with a fast travel function.

  6. For someone who doesn't know what's going on, it would've been cool if you explained some of the things you're doing. I get you might have run 100s of runs so it would get annoying to always explain stuff to your viewers who probably already know. But yeah, would make following the video a lot easier. ❤

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