Helldivers 2 – I Super Tested EVERYTHING in the Ironclad Democracy Warbond So You Don’t Have to



Complete breakdown of the new Ironclad Democracy warbond in helldivers 2. In depth testing for every best weapon, stratagem, grenade and armor to come with it on the hardest difficulty.
#helldivers2 #propagandacommanders #gaming

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Chapters
0:00 Is Ironclad Democracy Worth the Super Credits
0:31 Blunt-Force Mitigation
1:31 Evictor
3:00 Arbitrator
5:06 Breacher
6:12 Immolation Grenade
7:14 G-60 Anti-Tank Seeker
8:12 Surplus Eat Allocation
8:43 Integrated Extinguishers
9:59 Las-12 Sai
10:58 Before You Buy Ironclad Democracy

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31 Comments

  1. The TPLDR. The grenades look good. Armour looks mid. The tanks look like hyped-F tier slop.

    Also, the 40mm belt fed nade-launcher still laughs at the crossbow.

  2. TANK IS ALMOST WORTHLESS. AND HAVING TO RELOAD WHILE THE OTHER TANK DOESNT… STUPID DEVS 1000% GL USELESS COMPARED TO CROSSBOW. ASSAULT RIFLE IS WORTHLESS WITH A TINY MAG. SO SO SO STUPID. SERIOUSLY THE DEVS ARE THE PROBLEM. THIS GAME COULD BE AMAZING YET MORE STUPID WORTHLESS CONTENT. THE SEEKER NADE IS OK AND SECONDARY IS OK BUT NOT WORTH THE LOADOUT SPOTS. BASICALLY YOU JUST GAVE THEM 10 DOLLARS FOR NOTHING. ADD SOME AWESOME STUFF TO THIS GAME ALREADY. NO CUSTOMISABLE ARMOR OR COLORS OR SHIPS NO SHIP AREAS NO SUPER EARTH NO SOCIAL AREA NO DIVERS CEREMONIES NO EXTRAS WHAT SO EVER. SERIOUSLY SAD. BORRD AF LEVEL 107.

  3. 8:52 nah this is one of my favorites on bugs ngl. me and 2 buddies went full fire loadouts and brought extinguishers, vitality, and hellpod optimization with heavy flame armor and they were some of the most fun missions we've played. just stepping back while going nuts with the cremators instead of diving every few seconds was such a good feeling, along with being carefree with the immolation nades. overall its not a "game changing shit your pants" booster, but a great QoL thing for a specific playstyle

  4. I can confirm the SAI might be one of the best primaries in the game. If you give it the focus lens it's rate of fire drops to 600 which is around the fire rate of the coyote but it retains its 80 damage per shot which is equivalent to the Halo assault rifle and its accuracy gets a massive buff to where it starts matching things like the Liberator and sickle but it's probably more accurate than the regular sickle but you got to remember that this weapon does 20 more damage than the sickle with medium pen allowing you to deal with any enemy on the battlefield.

    The focus lens also increases its fire limit so if you take the gun give it the focus lens and then give it the extended heatsink you'll have an equivalent fire limit to the sickle but with 20 more damage and medium pen. The gun is busted. It is quite literally using the focus lens a infinite ammo Halo assault rifle. And most of the community can agree that gun feels good it's just that it runs out of ammo too quick and it's mags are too small but this gun is just that gun with infinite ammo.

    And while the spread might be horrendous in it's tri-beam lens I think it's great when you're facing hoard factions like the bugs and Squids if you leave it as a point defense weapon to defend yourself in close quarters and then deal with most of the targets with your support weapon at long distance.

    I'd say the tri-beam lens goes well as a backup option whenever you're using the auto Cannon against the bugs. You'll be able to mow down any bugs that make it through your auto cannon shots and get too close to you.

    I feel like people judged this gun too quickly I dare say it's potentially one of the best weapons in this game because of just it's sheer versatility. I personally use the tri-beam for the extra rate of fire against bugs and Squids and then for Bots I use the focusing lens allowing me to basically snipe them from across the map because lasers don't have damage drop off while still being relatively decent in close quarters.

  5. The reason there’s 3 tank skins is because this is the third of the warbonds that was meant to be vehicle themed with new variants, that AH restructured once they realised players didn’t want every single stratagem locked behind a paywall. The first was exo experts (released as intended) the second was clearly the FRV themed one, which got split up into the last couple of months of campaign rewards, and the third was ironclad democracy, but they’ve removed the actual tank variants for skins so the new tanks are MO rewards instead

  6. In my opinion the Extinguisher should cleanse you, protect you for 30 seconds, and have a cooldown for an additional 30 seconds, to "regenerate" the extinguisher

  7. So, from what I'm hearing..
    – Good armour passive (Medium armour would be the best one, so buying the armour in the super store is probably the best option)
    – Good secondary
    – Mediocre primaries (Because the enemies would get sad if we had good equipment)
    – Mediocre grenades
    – Awful boosters (In other news, the sky is blue)
    Absolutely not worth the money. Nor the grind. If half of a TEN DOLLAR warbond is "yeah this is okay I guess" then it's NOT WORTH IT. I'd be okay with it if these new warbonds were 500 SC. They are absolutely not worth 1000 SC.
    (And why does the medium armour keep getting added to the superstore instead of being in the warbond? Why do the medium armour fans have to pay more than everybody else? Did someone in their Reddit echochamber complain medium armour was too strong?)

  8. Has anyone encountered an issue where you can’t receive weapon XP? I’ve tried diving with the Sai twice and both times I gained no XP. I later tested out the Scythe to see if it was only the Sai and I didn’t earn any XP with that weapon either. Lastly I tested out the Arbitrator to see if it was a bug or an issue with only the energy weapons and again no XP. So neither energy nor ballistic weapons seem to gain XP. I even swapped planets (both on the bot-front) to see if that was causing it but it didn’t matter. So is it just me or do other players have problems with gaining XP? I am a console player (PS5) and my PC gaming friend didn’t have this problem. Could it be a server issue because I also had a problem with gaining medals at one point but restarting the game worked. However, it didn’t fix the XP problem.

    In addition to this I have also tested the game further and I do not receive any requisition slips, SCs or medals that I pick up during missions. I do receive XP towards my level but not weapon, requisition slips and medals from completing a mission.

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