GTA 6’s Physics Are About to Change Open World Games FOREVER…



10 Things Rockstar Made Realistic In GTA 6 SUBSCRIBE and DROP A LIKE!

GTA 6 isn’t just about better graphics. Rockstar Games has taken physics, lighting, character animations, and world-building to an entirely new level!

From realistic ray-traced reflections and global illumination to advanced hair physics, ragdoll animations, realistic sweat simulation, and procedural world generation, GTA 6 is shaping up to be one of the most technically impressive games ever made.

In this video, we break down the incredible technology behind GTA 6 and explore how Rockstar is pushing the boundaries of modern gaming.

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31 Comments

  1. Today we are going to be talking about REALISM in GTA 6 but we're going FAR beyond the typical graphics and visual details breakdowns you'll see elsewhere. We are going to going in-depth and breaking down the actual technology and physics behind the game. We are going to discuss ray-traced lighting and reflections, Euphoria ragdoll physics, hair simulation, fluid dynamics and even Rockstar's patents for procedural world generation. Some of this technology is genuinely fascinating and it's stuff I've never covered on the channel before. Curious what you guys think of this deeper, more technical style of GTA 6 content! Thanks for watching!
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  2. Guys I have a cool idea but the thing is would the players love the system, so once the police get yo ahh, they put u in prison, and then u are in prison for idk a day or two, and do prison shit, while having a hub area with other online players, would be cool but idk probably a bit tooo much

  3. not enough people are freaking out about true actual procedural generation and how rockstar created their own patented working system for it. thats… that steps 1-3 of making a living breathing pocket universe.

  4. To be fair, started the video saying “gta 6 is more than gta 5 with updated graphics.” And then the entire video proceeded to be about the graphics…

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