Blizzard Are Throwing EVERYTHING at WoW Forever



Holly Longdale didn’t think the WoW team could pull off Forever. Now Blizzard have built a life-size Dalaran in Shanghai and sent Bill Bailey off to narrate an Azeroth nature documentary. One clue to what changed is easy to miss: there are only four players in each party on the box art. Follow them into WARPATH, then stick around for the in-game credits.

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00:00 Holly’s first answer was “hell no”
00:47 The missing player in the key art
04:01 Bill Bailey’s tour of Azeroth
05:43 Why the devs keep talking
07:22 The pitch that changed Holly’s mind
09:05 What Forever can do that retail can’t
10:42 The lore behind Forever

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50 Comments

  1. honestly forever could update up to wotlk but i hope it still retain the 60 lvl cap and the gear lvl cap. up to that point i hope wow forever never tries something like cataclysm, imo cataclysm was just ok fucked over the world and is not necessary to go past wotlk ever again. wow is home until wotlk everything else is bs retail wow

  2. So far, the game feels great! I really, REALLY hope they dont retail it up in the future. I was worried with some of the changes but damn it is very well done and incorporated. Please dont squander this, Blizzard

  3. I'm glad I didn't buy the beta and spoil any of the new content for myself. Did my best to avoid spoilers from content creators and streamers as well. I'm having an absolute blast, back in the groove really on the RP-PVP ruleset, after spending a long, long time only playing Hardcore, if anything. It's a very lively game full of new and returning enthusiastic players, and it really does a great job of updating and improving on the Classic experience, especially in terms of graphics. It sure is gorgeous and I'm enjoying it so much.

  4. Now you just have to trust in Blizzard to not ruin it, the most elephant that has ever roomed.

    With new raids every ~four months and the game not being horizontal, lets see how fast the endgame becomes the only part of the game. Lets see how "wide" it gets when you immediately walk back on core design principles. Lets see how the game moves forward when you measure feedback against how many viewers it has on its stream. As much as i would like to eat crow, Blizzard and integrity simply cannot coexist.

    People are bored, eager to go back to simpler times and to see something different, i get it, hell i feel it. Just know ill be waiting to hand out the "fell for it again" awards whenever the inevitable happens.

  5. I'm glad they are all excited and having the time of their lives, but I bought Midnight and so far, we got a new invasion with each season. Selling a game with ongoing development promises that content will actually be made. I want a refund.

  6. looks like a grind still. idk, haven't played any games for years, and for some reason the algorithm wants me to see this, but if I ever play a game again I want to be able to just play it, not have to grind constantly to be able to play. That's what's wrong with WoW, no one can just play it.

  7. Anyone that is hyped for forever or finally feels like they are “home” is bad at retail. Classic Andy’s gonna Andy. Good I’m tired of having my keys bricked by turds. Stay in forever please

  8. Wtf are you on about mate? They came to "Holly" and "convinced" her that it was possible, then they "pulled it off"? IT WA FANs IDEA, THEY MADE TURTLE AND ASCENSION, BLIZZARD STOLE THE IDEA AND CASHED IN ON IT.

  9. Well, looking forward to the stuff in Forever to make it's way to Retail eventually. Forever is not for me, i lived Vanilla and while i want Skyborne I am NOT playing a second MMO and especially not one as slow as Vanilla. So we shall see and if none of this winds up in Retail then Blizzard will successfully split the player base and maybe that's what they want.

  10. they kept the vanilla feel but also kept it in all the wrong places. they could have used some new textures and models but nooo they went and listened to people like asmongold on what makes WoW feel WoW

  11. If you like Asmon and his Olympus guild or not, he didn't break any TOS in what he did and how he plays, but that Blizzard factually goes against this guild and therefore tens of thousands of players aka customers is actually unbelievable and vile. That this happens is totally beyond me.

  12. Don't glaze Blizzard management for this… it's not like Turtle WoW didn't essentially give them the entire blueprint. Like everything with modern Blizzard, everything they do is piggybacking off the work of better developers. Either external developers or their own past.

  13. Because Blizzard are finally starting to realise that they've shit the bed with retail and there is no saving it. If wow has a future as a contemporary game it is WoW Forever.

  14. 9:57 I’m having trouble looking at this so called "new game" as a new game. This is the same old boring slow, time wasting VERSION of a game we all loved back in the early 2000s but that's gone now. People are going to realize how boring classic really is once the hype is gone. Hopefully it dies within a year and Blizzard can get back to working on there actual world of warcraft game, instead of this lazy remaster.

  15. "Target audience this, retail gameplay that"

    Regardless how you personally feel, there are two objective facts here: 1) Forever's target audience is ALL WoW Players, it doesn't matter if you have classic down your throat or retail up your guts or stopped playing altogether, Forever was meant to get your attention. 2) The story absolutely is the defining factor into the downfall of Retail's playerbase, even if you hate the gameplay/class changes. This is Warcraft. Stop being a pedantic pessimist and use your brain. Most of you were only here for the story anyway, NOT the gameplay. You were already playing however you wanted, your greatest interest was seeing where it goes next. Until it went into the gutter.

    You're all infighting to prove your $15 matters more, when it all ends up in the same place. Enjoy your time wherever it is you enjoy it, but fighting over which of your identical sons loves you more when they're all made of cardboard is crazy behavior.

  16. I think people are tired of paying $40 for a new expansion every two years just to level up all over again. It’s frustrating when the effort you put into the game feels completely useless every couple of months. On top of that, the current reset cycle is really hurting the experience, and honestly, the story in Midnight and The War Within has been pretty disappointing compared to something like Legion.

  17. It's wild that the producer outed herself as the reason this hasn't happened earlier, because she didn't see the appeal? seriously, how inept and bad are the senior leadership at Blizzard these days.

  18. I am having so much fun. I am not rushing, at all. I am working all my professions as I level, I have even backfilled and done a ton of grey level quests just because I am on a mission to max every rep, complete every quest, collect every profession craft drop etc. I am stopping at every fishing node I see. I am so happy.

    I have to raid in retail tonight, coiled alter. I am seething at the thought of it.

  19. Layering is still frustrating, world PvP on PvP servers is starting to tumble, etc. I really hope that behind all this media goodness the actual game design also gets an influx of money and people, qualified enough to do an actual good job.

  20. It’s the version that hits all the right notes. Captures the essence of what we played as kids (classic, TBC, Wrath) and offers us a chance to do it all again. We have to work for it and understand that fishing, watching the sunset, scoring a rare drop or surprise PVP encounter is what we missed. The little moments that got us immersed and all those little moments mean something.
    A chance to do it all again, not everything has been figured out and optimised – and we love it. Well done Blizz – this is the wow I remember. Locked in again, old friend. ❤

  21. What a difference. In retail, as a hunter in the starter area, you can practically one-shot everything, and no hostile mobs in sight. In Forever, no such 'luck'. Visiting the ice troll cave is actually dangerous here. You need to buy and upgrade your ammo (or craft it). And you actually have to visit a teacher for new skills skills. It's much slower, but there's a feeling of achievement here that retail doesn't give you any more.

    Why do I stick to retail anyway?
    We'll, maybe instead of being old and nostalgic I'm old and lazy😁

  22. have had nothing but problems with that game ranging from character creation to party members and mobs phasing out, they took away our /ginvite macro for some stupid reason and not lets forget gender swapping the charcters.

    Like why are you ignoring the stuff that's wrong with the game bellular?

  23. Please I hope wow forever follows more of a gw2 or runescape like trajectory and also has its own timeline without the disneyification of retail 🙏

  24. Favorite thing I've found so far in forever is mulgore connected to stonetalon and desolace. Finally they won't feel like BFE being connected right next to TB.

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