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Okay, let’s jump right into the Forever discussion. Your launch day checklist ahead of November fourth. Some pretty big class changes for Paladins and Druids before launch. The Forever beta by the numbers. Blizzard’s backup plan for small rulesets and their thoughts on proximity chat. Whether triple spec could ever happen. How Forever came together, community ideas for keeping old zones relevant, visible Paladin auras and player event ideas, a tinfoil hat theory from the latest podcast, and another look at the dynamic weather. My name’s Skyy from The Comeback Kids. Grab a cup of coffee, sit down. We got a lot to discuss. By the way, in case you guys are interested, we’re now making more content on our second channel. We’re posting discussion videos, tier list breakdowns, and more. So, if you want more Comeback Kids content, check out the link on screen here or down in the description below.
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0:00 Intro
0:22 Launch day checklist
2:20 Sponsor
3:51 Pre-launch class changes
7:55 Forever beta stats
8:53 Backup plans for rulesets
10:53 Proximity chat tease
12:29 Triple spec possibility
14:03 How Forever came together
16:13 Reasons to revisit old zones
18:29 Visible Paladin auras
19:34 Player event ideas
21:29 Podcast blackboard tinfoil theory
22:51 Dynamic weather in Forever
23:43 Community Section
26:46 Outro
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Who cares if you arent lvl 60 the day the raids drop?
How about rouges get a buff. garbage shit.
Ice lance being 8 second cooldown is retarded. It's only a good spell against frozen targets and usually after a crit the target shatters anyway so making the cooldown 8 seconds is just destroying the classic frost mage game play in my opinion
Yeah it would be like Vault Of Archavon! Let’s make it happen brotha 👍🏿
May this game heal us from Min Max mindset 🔥
"Hidden blade of the sky is a guiding light.". That is the Elven translation.
Raids will open sooner than needed but there will still be a pretty large gap between new things opening up after that so there is still time
Thank you!!!
Curious but how do people feel about events similar to GW2? I'm not saying it should be constantly happening but just a couple of events like scourge invasion, demons, dragons, they can appear in lower level areas and be of higher level than the players there which will give reason for higher level players to return too.
I am sure I won't be the only one going "I did sweatlord on vanilla release, I'm not doing that again". Raids can wait. Also, expect I'll reverse this the moment the guild I'm in starts organising raids ><
Sydney Australia time is 10am Thursday, seeing as this guy hasnt even heard of OCE…
I think they should push the raid back just a bit maybe a new years thing but that's coming from someone who can't reach 60 that fast 😅
Proving people should play what they like, since they don't mind changing everything any time
Yeah, early alliance things being the most "deadly" track with classic data too. harder to play the game well when you are younger I guess 😛
Ugh I just hope they fix their weather techhnology. It's super fuucked up; it's an overlay aniamted at 60 FPS and gives CRAZY motion sickness to me at 100+ fps with that 60FPS mix. Stormheim is how I discovered this. I had to turn weather effects to minimum. The tech for it is just extremely nauseating for me. So rip unless they changed how they do it, the dynamic weather is a huge L for me :c
Absolutely delay raids by another couple weeks. …and also add pet battles.
Class-Based World Events
Class-Based World Events would bring class fantasy into the open world while giving everyone a reason to explore Azeroth.
Throughout the year, new class- and specialization-specific quests become available through hidden quest givers scattered throughout Azeroth. Players must explore the world to discover these quests and complete objectives tied to their class fantasy.
Each questline culminates in players organizing a large group of others from the same specialization to collectively trigger a major world event. Imagine 20 Elemental Shamans gathering to channel the elements, summoning massive thunderstorms that sweep across a zone, changing the weather and attracting elementals for everyone to farm.
Every class would receive a new specialization-specific quest approximately every four months, allowing all 27 specializations to be featured throughout the year.
These events would visibly change Azeroth, affecting weather, creature spawns, resources, NPC activity, and even world bosses.
Some events would create chains between classes. Affliction Warlocks might corrupt Felwood, increasing corrupted creature spawns, before Restoration Druids restore the forest, bringing rain, herbs, and wildlife. Arcane Mages could activate ley lines that provide world buffs, followed by Balance Druids restoring equilibrium through eclipses that awaken rare world bosses. Rogues could unleash bandits, followed by Protection Warriors organizing patrols to reclaim the roads.
Other events could work cooperatively, such as Hunters and Feral Druids increasing wildlife populations.
The class discovers and triggers the event, but everyone benefits. Miners salvage battlefield wreckage, Herbalists gather newly grown herbs, Enchanters farm additional green items, and players participate in invasions, battles, and rare encounters.
The goal isn’t another daily quest grind. It’s recurring, player-driven content that makes class identity meaningful, encourages exploration and cooperation, and gives the entire server reasons to return to the open world.
Let classes change Azeroth, and give everyone else a reason to respond.
Proximity chat goes to shit the moment someone has a garbage mic left open tbh haha. It should be push to talk only, for sure, if they implement it.
Gonna say it, seal swapping is NOT something i want to do/look forward to its mechanics. I don't like flip flop mechanics.
26:15 – OR download one of the apps that reads the quests out loud and that way you can absorb the info while killing mobs.
Are they really so stupid as to launch the fucking game at 6:00 p.m. Eastern time? Why not lunch it in the morning so more and more people log on as the day goes on? As opposed to opening it up literally when The most people will be trying to log on?
I think survival mechanics in Northrend would be cool. I think having regions that have their own mechanics is very cool for exploration.
I went cold turkey on WoW: Retail in Summer 2016, having played off and on since around Winter 2009. About roughly a month ago, two of my good friends were talking about "World of Warcraft Forever" and they asked if I wanted to play with them when the game launched. At first I replied: "Nope, not interested." Curiosity got the better of me however. I stumbled upon your channel one day while looking through WoW: Forever clips and the videos you guys create I feel are informative, along with being fun to watch. Now I'm subbed to WoW: Forever and am eagerly looking forward to November 4th to play with my friends, just like the good old days. I'm on my way to start in Mulgore, once again. 🙂