Jagex was the Scammer



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41 Comments

  1. the amount of people who dont know you can eat and drink antipoison with bank open which is nuts, considering keeping bank open stops the poison hitting you… learn the game people

  2. Can I just say an absolutely massive w for jagex retroactively returning people's items that were affected from the rollback. Other companies would literally tell you to eat a dick

  3. so the raid was solved within 5 hours, a month ago, and they then decide to make it easier? AND they're releasing practice mode so reddit hc's can try? utter woke nonsense

  4. Nerfing rates is so aids. Don’t add a raid with 5 items if you care that much about prices. Also people that only choose content based on profitability can eat a dick and go do something else until prices rebound.

  5. They completely fucked duos. they are significantly harder, and Bork is bugged. He doesn't get a new target when choosing a new tank. the 2nd person in the room always tanks back to back.

  6. it's pretty upsetting that they just punished duo runners like that when there is absolutely no risk in running masses. The people that complained, yes the majority of the player base, aren't skilled enough to run smaller teams so they're stuck on 404 running masses and not seeing purples in a 7 death raid.

    Legit, this is a huge problem when it comes to the skill level of these players. They don't want to get better, they just want the game to be easier and to be rewarded for it.

  7. 12:21 – to anyone who finds themselves in this situation with poison, you can drink antipoison and eat while you're still in the bank without risk of the poison killing you. Just right click it in your inventory. It might just save your hardcore one day

  8. I have 100+ duo kc. I think they overtuned it. I agree, it was bad that duos were so much better. We used to average sub 20 sub 19 minute duos. last night we averaged sub 22 and wiped like 4 times. Very interesting. Bork also feels bad because you can tank twice in a row after he's targeted each of us once. I wish it made the 4 char memory change + maintained the cant tank twice in a row rule.

  9. I think the reflect mech was fun because I equally hate just click boss vs hold dps as they are functionally the same level of unfun. Duo rates should have stayed at 1/14 then scaled from there so a trio would be like 1/10.5 and quad around 1/9 etc

  10. Me and friends have loved doing duos. More complex and higher stakes. Makes no sense that they would reduce the purple rate. I’m glad they buffed for bigger teams so we’re not forced to duo, but idk why duo got shafted by this

  11. As a duo in which only one of us had a tbow+obligator, it went from challenging but fun into a slog/struggle. Prob trio+ until they change again inevitably. Not to mention the other bunch of bugs they introduced with this update, disappointing patch.

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