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hello max baldino
I don’t mind the game I realize I put no time into it cause Tsushima and phantom blade dropped
It definitely feels like you get a lot of meter and not a lot to spend it on unless you get a clean hit. With every combo taking you to the wall and supers that don't break them along with no metered options for defense it becomes a chore, and there isn't even a dedicated throw punish (if you see a throw coming and you're minus you're forced to tech or jump and reset to neutral since you can't even call an assist). Throws beat jabs which means throwing on oki is often a natural OS to reversal super/abare even without assists if your timing is good.
If I know exactly what my opponent is going to do, I should be able to punish it. Full stop. Bring back KI neutral jump punish.
At launch, the gameplay felt overwhelming and stressful to me, but I really liked Carnage and Ghost Rider. As I started to learn the game, it felt different but kind of awkward compared to how other tag fighters I've played operated. Which wasn't bad, because I got that "I'm learning so much!" sort of experience.
But around the first 2 weeks, I've learned the best way to play (for a casual try hard like myself) is to constantly tag out and the optimal combos are basically Button->Button->special move that wall slumps or the EX version or an assist->repeat. I'm an older person now and I don't feel like putting so much time and effort into a game to learn how to play neutral with 2-4 different complex characters with combos that are only mildly fun to execute and route into.
I took a break and I haven't had the urge to go back, even with the DLC reveals. It wouldn't be so bad, but I feel like if I don't stay consistently clean with my characters' set ups and properly use their tools then it becomes stressful all over again. Whether I fight an experienced player or just someone mashing auto combos, if I'm not at 100% then I'm going to feel bad while playing.
I think the main problem with the game is it just doesn’t have enough characters for a 4v4 game in the eyes of casuals.
Tells me the difference when I'm Gold in SF6 and Bronze in Tokon but am still working harder in Tokon for less effect.
Still find MvC3 more entertaining to watch, perhaps because of the 3 HP bars and the X factor. More hype imo.
300 concurrent players in a new ArcSys game is unthinkable
just thought about it last night for the first time in a while actually. i really want it to have good performance and an active playerbase, but i can’t justify buying it without those things.
Every fighting game to Max is the same… he’s balls to the walls hyped before it comes out and on day one, then shits on it later.
Magik rubbing her stomach was the best thing to come out of Tokon😆
Ehhh I’m not really into it. If it wasn’t for this channel I wouldn’t even know updates about it tbh
I think push block would take this game a long way
They needed a larger core roster
The outro got thanos snapped
Glad to hear about the pc version updates, I stopped playing because that experience wasn't worth it.
I just want more defensive mechanics.
it is ass.
I wish I could feel something about Tokon, it's been 4 months and the PC port is still unplayable.
If this game had the controls of Fighterz and played like it then I would have still been playing this game today. I stopped playing after the first week I felt the combos were waaaaay to easy to pull off.
I gave up and haven’t gone back yet. I’m sad since I’ve been so excited about this since playing at EVO 2025. Maybe I’ll try again since these updates have been made.
Guys, which controller can you recommend for this game? My hands just hurt to use ordinary gamepad for this kind of games. I wonder which controller Max use.
i hate this game, and the dumb combos