Ocarina of Time Remake vs N64 Side by Side: Every Character Ranked



I put every character in the Ocarina of Time remake side by side with the original N64 version and ranked them all: Perfect, Better, Same, Worse or Ruined. Young Link, Mido, the Bombchu Bowling Lady, King Zora, Nabooru, Ganondorf and more. And out of fifty-five designs, only one got ruined.

Which redesign do you think I got wrong? Let me know in the comments!

0:00 N64 vs Remake, side by side
0:37 Young Link, Navi & the Kokiri Forest
3:47 Kaepora Gaebora & Skull Kid
5:05 Lon Lon Ranch: Epona, Malon, Talon, Ingo
6:46 Castle Town & the Happy Mask Salesman
8:44 Princess Zelda & Impa
9:42 Kakariko: Cursed Man, Dampé, Music Man
11:04 Death Mountain: Darunia & the Gorons
12:31 Zora’s Domain & Jabu-Jabu
14:19 Seven years later: Adult Link
15:33 The temples & bosses
19:06 Nabooru, Iron Knuckle & Twinrova
20:18 Quick-fire monster round
21:28 Adult Zelda, Ganondorf & Ganon
22:50 The one design that got ruined
24:49 Final ranking

SOURCES
Kotaku, Polygon, GameSpot, NPR, Nintendo Life (reader polls and review), IGN, hands-on previews, fan comments and posts quoted for commentary.

FOOTAGE
Ocarina of Time remake gameplay (CC BY, thank you!): BlueYoshiGaming, Meikitamemo, Duxiify, Final Boss Project, LunarGaming
Ocarina of Time remake gameplay (used with credit): Meikitamemo (Full Playthrough Parts 1-3)
Ocarina of Time (N64) gameplay (CC BY): Jlatzss14, Emimi C. No Commentary, Anonymous Bear, ArgonMatrix, Meikitamemo
The Legend of Zelda: Ocarina of Time (Nintendo Switch 2) trailers: Nintendo
Character renders: 101Leafy / MtWildwood.net (zelda.mtwildwood.net)
N64 character models: Zelda Wiki
Logos, box art and web pages belong to their owners, shown for commentary.

MUSIC
Title Theme – The Legend of Zelda: Ocarina of Time
Kokiri Forest – The Legend of Zelda: Ocarina of Time
Lost Woods – The Legend of Zelda: Ocarina of Time
Great Fairy’s Fountain – The Legend of Zelda: Ocarina of Time
Lon Lon Ranch – The Legend of Zelda: Ocarina of Time
Market – The Legend of Zelda: Ocarina of Time
Hyrule Castle Courtyard – The Legend of Zelda: Ocarina of Time
Kakariko Village – The Legend of Zelda: Ocarina of Time
Goron City – The Legend of Zelda: Ocarina of Time
Zora’s Domain – The Legend of Zelda: Ocarina of Time
Temple of Time – The Legend of Zelda: Ocarina of Time
Forest Temple – The Legend of Zelda: Ocarina of Time
Water Temple – The Legend of Zelda: Ocarina of Time
Shadow Temple – The Legend of Zelda: Ocarina of Time
Gerudo Valley – The Legend of Zelda: Ocarina of Time
Hyrule Field – The Legend of Zelda: Ocarina of Time
Zelda’s Lullaby – The Legend of Zelda: Ocarina of Time
Ganondorf’s Theme – The Legend of Zelda: Ocarina of Time
Ganondorf Battle – The Legend of Zelda: Ocarina of Time
Song of Healing – The Legend of Zelda: Majora’s Mask
Main Theme – The Legend of Zelda: Breath of the Wild
Music by Koji Kondo and Nintendo (c) Nintendo.

#zelda #ocarinaoftime #nintendo

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47 Comments

  1. Kaepora Gaebora does actually does his head tilt stuff. Not when you first meet him though. Mainly outside of cutscenes where its text dialog. You really have to pay attention as i barely was able to catch it as it felt so natural for him to do it that i almost didnt catch it when he did it in the remake.

  2. Brother, hear me: I absolutely love this remake. But, can you give an effort to make people think that you were there at the beginning? It has never been pronounced “day-ku.” It’s “deh-ku”. And yes, keapora does do the head shake with the head upside down. In many cutscenes, he puts his head upside down. Keapora is absolute Rauru. I’m glad that you’re so kind to the game, it really is a treasure. The BOTW controls for the horse suck tbh, for speedrunners and randomizers runners, it’s a bit tough to get used to. The people do feel good, when you get the mask of truth, you can invoke real conversations out of everyone. Bombchu bowling lady looks awesome ❤️ happy mask salesman looks great, I really hope there’s an MM remake! Zelda looks incredible, and so does shiek. I think they don’t want to hurt the original image of them. And “skull-toola” is pronounced “skull-tul-a”. I will say that “Dahm-pe” is correct. And yeah, I wanna call the Windmill guy “Guru-Guru” so badly lol. I can tell you’re a huge MM fan and I love that about you. I agree with you about the gorons and Biggoron. Your takes on all the sages and bosses are totally correct. I appreciate that. Thank you for listening to my little rant. I’m trying to be a kind person because I want you to make money, but a lot of others are being assholes. Sorry to hear that man. I like the review. You’ve been super kind to the remake.

  3. Personally I can't be upset at a redesign because it can't bamboozle like an older design had once before, it's simply unfair on the design.

    The voice however I can understand being upset by, no harm in having Zelda's VA trying to do a deeper voice or something handled well a disguised voice works just as well as the real thing and 7 years is plenty of time to iron out quite a few issues.

  4. the only ting that botter me with sheik remake is that everytin point toward sheil is a woman and yet the game keep refering sheik as a man, come on nintendo no way a man can have those hips

  5. Bongo Bongo's hands look like exposed muscle rather than bandages to me. Like-assuming it was once a living person-after it was beheaded via guillotine it had all the flesh stripped from its body. It would also account for the exposed spinal column.

  6. While I don't really agree on your tierlist, I really enjoyed your presentation style and voice. I hope you continue to grow and find a place on Youtube! I think the blood and the head always being pointed up is what gave the uncanny vibe in the original. Like imagine if you brought its head down and made it look mummified in the original. It would be significantly less intimidating. The ommision of the swamp hands and blood in the literal torture dungeon was a huge miss too. Its a dark story which was toned down by a woman who wanted to make it look like a puppet show. With respect to her vision, it somewhat works, but the human skultulas for example are meant to be a chimera of human and skultula, not a skultula wearing porcelain features of the human it was before. A lot of love went into this for certain, but the censorship between character models, horror, and even dialog, went too far imo. I still have a lot of love for a lot of what was done, but I can't call it the superior compared to the original. Anyway looking forward to more, and Jesus loves you! 😊

  7. There are three things that have the world in psychosis in 2026. The economy, AI, and the Sheik redesign.
    The amount of people who do not grasp the concept of hindsight bias is wild. The new design is not any better or worse at hiding the plot twist. You simply already KNOW the twist. Sheik was always a very androgynous, bishonen-coded design.

  8. I HIGHLY disagree on Epona and young zelda, epona looks disgusting I cant even bring myself to use her, young zelda looks like she was dropped few times. All the Gorons look like there's not a braincell between them but that's only slightly worst than the original 😂

  9. You got Sheik wrong. She tells you who she is, and you have no reason to think otherwise. Why would she be Zelda? Zelda has green eyes anyway. I don't get why they went with "he" in the translation. In Japanese it's a sex neutral term, so this was just a trick by the localization team soloing back then and now. I never thought Sheik was a man in the OG.

  10. I think the owl was precious but how you gonna call the Happy Mask Salesman "perfect" when he looks like an old woman 💀 like, I would not have recognized him at all. Even knowing who that model was supposed to be I don't recognize him. OG model had that sort of eerie and creepy friendliness… New model is just creepy. Nothing else. Literally just creepy.

  11. I disagree with your Sheik segment. The reason being is that it actually feels more like a "disguise" now. The thing about disguises is that not everybody will be fooled, some will, and some will not. We are the latter, we see through the disguise.

    The reason I like this Sheik design is because it actually LOOKS like a disguise as opposed to, an entirely different person. He has a more feminine figure, yes, but her outfit has padding, muscle padding, pectorial padding, and she's clearly masking her voice as well, making it deeper on purpose.

    I know not everybody will agree, but, I think Nintendo personally nailed it with the redesign, because it seems like they designed it with the intention of making sure it was a disguise, and not a different character. Could they have given him shorter hair? Maybe. Could they have given him a male voice? Maybe. I'm glad they didn't, because it feels like what's it's supposed to be, Zelda in a diguise.

  12. The script has that AI feel to it, and considering this is a brand new channel posting a whole 20 minute video every 3 days, im willing to put money that this account is almost entierly run on AI.

  13. Something interesting to me about zelda's new design is that it no longer has the stone tower jewel. In Majora's Mask, the ruby that you shoot a light arrow in to flip the stone tower was Zelda's brooch, but now zelda doesn't have it
    Edit: it's even weirder considering they kept the bowser brooch for malon and talon

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