The Civil Draft expansion, Architectural Reality, is here:
Part 2! Find The Needle is a game about literally finding a needle in a giant haystack, and it nearly broke me!
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#realcivilengineer #engineering #findtheneedle
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I think the power conveyors weren't backed up earlier because they dropped the hay onto the generator line from above, which fell on the floor when it was full. Once you connected the conveyors to the power generator, the lines could back up.
I still think that tech tree looks like the research tree in a bloated Rimworld mod pack
Till next time
Chaos over logic, love it…! 🤗
Only an architect would quit after 3 needles.
Actual Real Civil Engineer watching this guy goes yeah he might need a course on how to plan better also he plays this game almost like let's game it out
as someone whose played this to end-game and am just finishing off the pile and waiting for the last needle to be found, the spaghetti HURTS! GG on finding another needle though!
Edit: Please tell me you plan to play this engineering-style for patreons or something? Please!?
This mess is starting to look like a Let's Game It Out video.
I'm sorry Matt, but that ONE needle you found says "x1" – I think there's more, and ODDs to get each kind
This game is like Satisfactory for farmers.
spread pile thin, use magnet
27:59 can confirm this to be true. At my last workolac there was a robot welding arm and it really cared not for anything other than where it's programmed part or assembly was 😅
Ep3 when?
what happened if a needle went into the power generator
He’s jumped like 30 versions since last time lol.
6 needles per pile of haystack. Fun.
Been there done that.
I found the best way to take down the pile is about 13 long reach arms, a dozen balers, a dozen wrappers, and like 9 or 10 generators. I did the first large stack (about 33M hay) and finished with about 7 hours to spare.
Space out all the arms around the pile with 6 on one direction and 7 on the other, each with their own scanner and fed into a T-junction. All hay comes down to a single belt and a series of T-junctions set to go to the generator first (the 10 generators).
From there, you can use a line of T-junctions for all 12 balers or split 6 and 6 (I found all 12 work fine enough). Have 6 merge into one belt and another 6 merge to another belt and then use a compact splitter on both belts to feed 2 wrappers from each output.
You can get away with merging all 12 wrappers onto one belt if the belt is at max speed but I prefer putting 6 onto the sale belt and then making your own belt into the sell bag for the other 6. You can average a little over $10,000/min.
If you're really crazy and have the computer to run it, you can double this setup, but you probably can't fit 26 arms on the pile unless you make platforms and a second level on one of the giant piles.
EDIT: For this to work best, you need everything related to the setup at max upgrade level in the tab menu.
Sell the old tools, you will get the money back fully
For April 1st next year, I challenge the editors to splice together the thousands of hours of RCE footage to make a video in which Matt is saying only nice things about architects and his editors
You can use the arms to sort out mess of unvaccumable items
You need to scan the hay bales for metal, in case you're just chucking the needle away.
Get the generator upgrade
Have you considered using a magnet?
YESSSS!!!! You’re continuing it!!!!
Do you make it this inefficient on purpose as advertisement? I just finished this game, and its really not that complicated, so i dont quite understand how you make it look so hard??
Matt still hasn't realised that the advertised scanner range of his handheld metal detector applies only in the open. In the pile it's a small fraction of that.
How does a game as simple as this become so complicated?
I just completed this in ten hours. There are six needles in the demo:
And then…. it was worth clearing the pile . A sign of things to come?
Honestly, put a handful of these videos as premium content that's a little longer and I think people would be happy. Maybe even just 3 or 4 episodes could probably get most of the game done. I'd watch it and I'm still watching the cities skyline episodes
I mean….. more haystacks more belts and more chaos!
Hope he doesn't accidentally sell any needles that his machines find! lol >:)
An architect would organise the belts better.
more needles?
Day 368 of asking Matt to play Inkvasion!
😮 Only an Engineer…! 😮
Tip:generators can melt needles if you don’t check them
Get all please
Bro I was WAITING for him to do this game!
That is the most architect layout I've ever seen.
more please
28:25 *sigh*… let’s check the comments…
0:52 that iron man reference was elite
Light it on fire.
Come back the next day with a Magnet.
RCE, I'm absolutely stoked you are making a series out of "Find the Needle" Demo! This was amazingly enjoyable to watch!! Thanks!!
Down with Architects!!!
I feel like seeing him do a Satisfactory playthrough would be killer after watching this madness. Plus, imagine all the Josh jokes….
Watched your youtube, downloaded the demo, 13 hours later i found all the needles for the demo and got trough all the hay. Its the best game i've played this year! Love your videos.
Efficient engineer way of using that drawing board gratz 🎉
Im too sad to Snowrunner post today, I watched a video of a lovely little steel arch bridge taken out by the flash floods in Nepal. It took like 6 giant boulders flowing in the river to finally take it out, and the bridge structure slowly floated down the river messing with powerlines along the way. Traumatizing, that poor bridge was innocent 🙁
I REALLY wanna see a "back to the pile!" meme from the South Park episode with immigrants from the future
Hey it's Josh welcome back to Let's Game it Out